AOTW: Rivalry


You think you’re cool? You think you’re bad? You ain’t got nothin’! Nothin’, readers! Particularly those of you who happen to also have a Y chromosome! (Ladies.) Nothin’, says I! I’m sorry, I didn’t mean that, I’m sure you all have copious amounts of things and are plenty “bad” and/or “cool”. But if you happened to be yelling at me in the future reading this (and I assume none of you are. No DeLoreans or TARDIS’s have materialized in my immediate vicinity so I guess that means you all have senses of humor. Or ran out of plutonium. But I digress) then you’d be channeling this week’s pick for our passive pokémon power! Prepare for the one-upsmanship- this is Ability of the Week: Rivalry!
Read More

AOTW: Mold Breaker

Hey guys! Your extraordinary eccentric editor of all things Ability, checking in! Folks, we’ve talked a lot about defensive Abilities since the debut of this article, and how you can use them to drive your opponents to enroll themselves into an insane asylum, and boy, did we have fun doing it. Heck, we still can’t get Kenny to come out from under the table ever since we set his Bayleef on fire! (Seriously, Ken, if you don’t stop holding yourself in the fetal position you’re gonna get stuck that way.) But that’s another story. Point is, fun as it is to be a conniving strategist with your Ability selection, it really sucks when you’re on the receiving end of such displays of skullduggery. So today, we’re going to turn the tables and talk about the Benedict Arnold of the Ability world! Ladies, gentlemen, ladies, Steve, this is Ability of the Week: Mold Breaker! Ladies.

Read More