PKMN of the Week: Cleffa

Cleffa is not a power house in the Video Game world at all. With that being said, it can still find use it Little Cups. Cleffa can use it's hidden ability of Friend Guard to reduce damage done to allies in a double (or triple) battle by 25%. This is pretty drastic when it comes to baby Pokémon fight baby Pokémon. Cleffa also has a pretty vast moveset coming from Shadow Ball to Fire Blast and from Magical Leaf to Dream Eater. I personally think Metronome is a must have staple when running this family. 

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Cleffa Heads to the Retirement Home

Cleffa is a staple or at least a “one-of” card in almost every deck right now. It is a card that works in any deck and is a solid starter, mid game refresh or late game stall. I played a Battle Roads this weekend (I went 1-4, but a fun Battle Roads none the less) where in four different games a prize was taken because I used Cleffa. The way each of these prizes were taken was with Catcher. I had used Cleffa as an early set up, retreated it for a heavy hitter and then late game they caught it up and took the easiest prize possible in the format. Coming back from being a prize down is no exceptional feat and something you should plan on having to do in a deck. Only once did I lose the game because of this play. 

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