AOTW: Trace

Today, my friends, we discuss a rather unique Ability, and in some ways, every Ability. A passive power that will turn any opponent into the Darth Vader to your Obi-Wan, the René Belloq to your Indiana Jones, the George Lucas to your competent fan base. This Ability creates the ultimate antagonist to your adversary: yourself. This is Ability of the Week: Trace!

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AOTW: Rock Head

Everything in life has pros and cons, trainerinos and trainerettes. For every decade with Dexter’s Laboratory, there’s another one with Dude, What Would Happen? Shame on you, Cartoon Network for allowing such an epic failure. The same goes for Pokémon. Sometimes you find yourself with the opportunity to pack a wicked powerful attack, but the recoil cost is too high, and you don’t even get the comedy value of emasculating Will Smith. And there’s nothing you can do to stop it.

G’night, everybody!

Okay, c’mon, you guys know my schtick by now, I gotta mess with you a little bit! This is Ability of the Week: Rock Head!

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AOTW: Quick Feet

Well hello there, Abiliteers! Uncle Wil is back to bring you up to speed on yet another passive pokémon power. In this case, we’re looking at one that grants your pokémon a Hermes-like boost to their Speed! Just be careful not to fly too close to the sun (how many of you Greek mythology buffs just yelled at me? Ha!) This is Ability of the Week: Quick Feet!

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AOTW Rapid-Fire!! Big Pecks, Flare Boost, and Natural Cure

Line ‘em up, boys and girls, because I’m back this week to pick off three easy targets in quick succession. If you’re just joining us, one of the trickiest parts of writing an engaging exposé entailing the explicit elements of individual Abilities is finding a way to stretch the simpler ones into decent-length articles. Also, the frequent trips to thesaurus.com to find alternate words for my amusing runs of alliteration. When the easy Abilities start to pile up, there’s just one thing to do, and here it comes. This is Ability of the Week: Rapid-Fire!! Big Pecks, Flare Boost, and Natural Cure!

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AOTW: Tinted Lens

If you paid any degree of attention to older episodes of It’s Super Effective!, you know well and good that my favorite member of my roster of digital cockfighters is my Electivire, Tigerzord. The main reason that the Thunderbolt Pokémon is the MVP of my sextet of scrappers is very simple: with the move set I’ve outfitted him with, he can hit 14 of the 17 elemental types in the game for 2x super effective damage. As far as I’m concerned, type-coverage is the name of the game in Pokémon. Well, okay, no, “Pokémon” is the name of the game in Pokémon, but type-coverage is at least the subtitle. Tigerzord’s type-coverage is about as ideal as you can get, but all too often, you’ll find yourself in scenarios where you just don’t have a super effective move at your disposal, and worse yet, backed into a corner against a stalling monster with a ton of resistances. Well, if you’re lucky, that’s where our pick this week comes in. Gentlemen, ladies, get out your rose-tinted spectacles of optimism, because this is Ability of the Week: Tinted Lens!
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AOTW: Static/Poison Point/Effect Spore/Flame Body (again)

Trainers! Breeders! Assembled nerdom! Lend me your screens! Gather ‘round that we might discuss the most noble of Pokémon battling facets, the mighty Ability! Move in close, but don’t touch- that’s how terrible things happen. At least that’s the way it works with this week’s four—yes, FOUR—selections! This is Ability of the Week: Static, Poison Point, Effect Spore, AND Flame Body (again)!!

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AOTW: Shell Armor

Good morning, pokéfanatics! Your chubby buddy of an Ability editor feels like he’s finally recuperated from an insane holiday season, and he’s got a reasonably juicy passive power to sink his proverbial teeth into! We’ve been talking a lot about weather, buffs, battlefield control and the like lately, but this week we’re going back to my personal favorite subject matter: blunt force trauma. Or at least the prevention of such a thing. Ladies, gentlemen, let’s dive in. This is Ability of the Week: Shell Armor!

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AOTW: Prankster

Happy New Year, poképeople! Hope nobody overindulged too much over the holiday (particularly considering that a sizable chunk of the reader-base is probably below the drinking age), and welcome back to your weekly Ability class. In a metagame where defense buffs and Tailwind are incredibly popular, you need to give yourself a leg up on the competition. That’s where our topic comes in. This is Ability of the Week: Prankster!

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AOTW: Defiant

How’s it going, boys and girls? Welcome back to your weekly Ability class! Not gonna lie, folks, the holidays have left me in a state of less than physical perfection. Your portly purveyor of passive pokémon powers has been pummeled by a pesky cold. But as they say, the show must go on, and I refuse to let a debilitating combination of cough, sneeze, and snot keep me down. So, on that note, let’s dive in! This is Ability of the Week: Defiant!

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AOTW: Thick Fat

‘Twas two days before Christmas, and all through the site, the pokénerds were training Drillbur and Magnemite. Jay shattered his gems and Travis wrote rarities, while Steve was recording the show (sans grammatical clarity). As for me, finding a holiday-themed Ability on which to give advice, has proven tricky but it should suffice. So friends, get comfortable in the seat upon which you’ve sat, because this is Ability of the Week: Thick Fat!

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